All tagged rendering
Using the Threadripper in my everyday workflows
Rendering Substance Painter textures in MODO
Matching colors between images can be a challenge. The key is finding a way to accurately measure the total effect of lighting on a particular part of an image. The Kelvin color card is a great way to get close, but for more specific adjustments it can be helpful to use a dedicated color sample. Here's how.
Utilizing Item Groups in the Shader Tree
Catch up on all the episodes of Modo with Ellery!
Take your metals from "meh" to "POW!"
Everything you need to know about Render Booleans in Modo.