Hi.

Welcome to my blog. I document my adventures in travel, style, and food. Hope you have a nice stay!

Random Weights on Polygon Parts

Random Weights on Polygon Parts

@Funk over on the MODO slack came up with this cool schematic idea of using a falloff operator to assign random weights to polygon parts (poly islands) and use that for random variation in Octane rendering. You can use this technique for all kinds of stuff - randomizing deformation on polygon islands (parts), etc.



Sacked! A Christmas Comic

Sacked! A Christmas Comic

Curves from Mesh Intersections

Curves from Mesh Intersections