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MODO | Freeze: Save Deformation to Morph

MODO | Freeze: Save Deformation to Morph

This video is a quick introduction to the Save Deformation to Morph Map option for the Freeze command in MODO, which allows you to take a deformed mesh and automatically save its current deformed state as a Relative Morph Map.

MODO | Morph Slicer

MODO | Morph Slicer

MODO | Jitter

MODO | Jitter