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MODO | Geometry Constraints

MODO | Geometry Constraints

This video is a quick introduction to geometry constraints in MODO. Geometry Position Constraints enable you to attach an item's center to a vertex, edge or polygon's positon on another mesh item.

Geometry Normal Constraints match an item's orientation to that of a specified components normal direction.

MODO | Polygon Position and Normal Example File

MODO | Polygon Position and Normal Example File

ZBrush | Sculpting secondary shapes.

ZBrush | Sculpting secondary shapes.

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