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Vizpack: Products - Material Library

Vizpack: Products - Material Library

VizPack: Products is a collection of over 160 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on product renders the materials in this collection are general purpose materials representing the clean, unblemished materials required for visualisation work. Worn and damaged materials will feature in future packs, but the emphasis here is on highly detailed shaders of materials in new condition.

These materials are the result of years of research, using both measured data and visual references to create the most accurate and realistic materials possible. The materials are designed to look good both from a distance and in close-up, with layers of detail that become apparent when you zoom in on them. The materials on offer in this collection are more detailed and consistent than those that ship with Modo by default, and will give better results in high quality renders.

From metals, to woods, fabrics, and plastics, you will find materials to suit many different kinds of projects, either to use as they are, or as starting points for further customization.

By using this library you can take the guesswork out of shading and texturing, knowing that the materials all use physically accurate values and are based on real-world references.

The materials are also compatible with the Tagger kit created by Adam O'Hern.

Please note that these materials are designed for use with Modo's native renderer - Vray and Octane versions may be created if there is enough interest.

For a 25% discount, valid until the 31st of March, use the code vizpack1 at checkout.

Buy the library here.

 

Mechanical Color's Replay for MODO

Mechanical Color's Replay for MODO

MODO | Convert UVs to Mesh

MODO | Convert UVs to Mesh

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