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The Modo Texturing Masterclass - Part 2

The Modo Texturing Masterclass - Part 2

In part two of the MODO Texturing Masterclass you will learn to realistically texture metals and create believable renders based on real-world references.

 

Creating photoreal textures takes more skill and craft than simply using photographs, and in this course all of the textures are created from scratch and hand-crafted for maximum realism. By learning the skills needed to create textures by hand you will be able to create without the limitations that can occur when relying on photographs or procedurals.

 

In this episode the workflows demonstrated will be 2D texture creation in Photoshop and 3D texture painting in MODO, and the reasons for choosing one approach over the other will be explained so that you can choose which method suits your particular needs in each situation.

 

By following this course you will learn many techniques that will allow you to create realistic textures that mimic real-world materials. The course concentrates exclusively on original texture creation, created by hand. This will give you the skills needed to create any kind of texture, even when photographic resources are not available.

 

So if you want to improve your texturing skills and increase your speed and efficiency in texture creation, this video will demonstrate an effective workflow that will allow you to tackle even the most difficult textures.

Take me to the tutorial

I bought a 5D Mark 4 and I can't stop laughing.

I bought a 5D Mark 4 and I can't stop laughing.

The Modo Texturing Masterclass - Part 1

The Modo Texturing Masterclass - Part 1

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