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MODO: Modeling without Modeling

MODO: Modeling without Modeling

Sometimes there’s no reason to model everything when creating an asset. Using a Halloween pumpkin as an example, this video walks through using powerful options in MODO's Shader Tree to aid in the modeling process.

Note: Don't let the example of a Halloween pumpkin used in the video limit how you use this technique. The possibilities are truly endless.

An Introduction To The MODO Material Library

An Introduction To The MODO Material Library

How to get Sh*t done!

How to get Sh*t done!